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OnePound Weight Tracking App 3 weeks ago

It's possible that AsFusion was bitten by the app bug. Soon after releasing Conqu, we decided to create another app called OnePound . This app was smaller and less ambitious than Conqu so we were able to complete it in just a few weeks time. OnePound is a weight tracking app for Android tablets, …

Switcher mobile skin for a toggle button 9 months ago

One of the components that is very common in a mobile app is the Switcher component. The on/off switch is usually available on IOS and Android devices. This component is like a toggle button but with a skin that makes it look as a Switcher. Application This is just a simple test and we have all …
keywords adobe, android, bg, elements, flex, flex components, import flash, ios, labels, lt xml, mobile, mobile project, namespace, nbsp nbsp nbsp nbsp nbsp, png, simple test, skins, thumb, transitions, utf 8

Mobile ItemRenderer in ActionScript (Part 5) 9 months ago

This is part 5 of my series on item renderers. As you may know, the Mobile Flex Framework does not have a DataGrid, mostly because a DataGrid control uses a lot of real state and the phone has a small screen. But, we have tablets too and a Grid makes complete sense. However, the regular flex …
keywords datagrid control, flex, gap, gestures, mobile, nbsp nbsp nbsp nbsp nbsp, padding, png, renderers, workaround

Mobile ItemRenderer in ActionScript (Part 4) 9 months ago

This is part 4 of my series on item renderers. This time we have a more real example that includes two states (selected and up) plus and avatar image and a bunch of text fields. What I choose as the example is a TweetRenderer that shows the picture of the user, the user name and the content of …
keywords adobe, atom, best practices, cdata, collections, flex, lt xml, mobile, mx, nbsp nbsp nbsp nbsp nbsp, tweet, tweets, two states, utf 8

Mobile ItemRenderer in ActionScript (Part 3) 9 months ago

This is Part 3 of the series "Mobile ItemRenderer in ActionScript". This time we are going to use a different option to add the drop shadows to the text. We will be using a filter instead of having an extra text field. Part 1 and Part 2 for reference. Drop shadow Filter vs a second TextField The …
keywords background color, drop shadows, dynamic data, flex, image editor, knockout, memory, mobile, nbsp, padding, workaround

Mobile ItemRenderer in ActionScript (Part 2) 9 months ago

This is Part 2 of my series "Mobile ItemRenderers in ActionScript". This time I will explore how to apply drop shadows using a second TextField. You can find part 1 her e for reference Why do we use a second TextField? As many of you may know, it is not recommended to use filters like drop …
keywords background color, css support, drop shadow, drop shadows, flex, interface, missing something, mobile, nbsp, padding, performance issues, pixel, renderer, workaround

Mobile ItemRenderer in ActionScript (Part 1) 9 months ago

If you are starting to do mobile development and are used to create all your ItemRenderers in MXML, you may notice that the small devices like phones and tablets do not perform as well as the desktop does and you need to start looking closely to different ways to optimize you app. One of the …
keywords adobe, containers, devnet, different ways, element, elements, flex, interface, lt xml, mobile, mobile development, mobile project, mxml, nbsp nbsp nbsp nbsp nbsp, renderers, use case, utf 8

Design first, and the process behind 9 months ago

Why is it important to dedicate enough time to design your app? let me show you how we did it for Conqu , what worked, and what didn't work. Team size and roles I love small teams. Everybody is so much productive when the team is small. Before this project, I was in a much larger project and the …
keywords adobe tools, bliss, coldfusion, conversations, custom components, design time, email, mobile, prototyping, server side code, server side development, skype, team members, time line, ui, ux, waste of time

Everything you know about design is wrong... 10 months ago

...when running your app on a small, high screen-density device. As you may know, we are developing a GTD application that runs on the Blackberry Playbook and Android tablets (others to come) called Conqu. When we started, back in November, we were making designs as normal with Photoshop at the …
keywords android, blackberry, density, design, desk, elements, gradients, hadn, handheld device, images, menus, mobile, playbook, small changes, subtleties, sun

Conqu's quest for life 10 months ago

The idea for Conqu was hashed long before the Android or Blackberry tablets were even a rumor. However, the idea sat on the back burner for several years until finally the first production tablet devices were on demo at Adobe MAX in late 2010. At that point the hardware finally caught up to the …
keywords android, application name, asfusion, blackberry, flex, flexibility, gradients, iterations, mobile, mockups, phrase, playbook, realism, realization, software engineering, texture, textures, tile, wireframes