webdu 2012: web developer conference

Christian Cantrell's Perspective on Macromedia server products and web development in general.

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Porting an AIR Application from iPhone to Android last year

I recently decided to port my AIR Twitter client called TweetCards from iPhone to Android. The entire process probably took about six hours tops. Below is a video of the end result...
keywords air, end result, iphone, mobile, six hours, tops

Installing an AIR Application on Android 2 years ago

Now that AIR and Flash for Android are in private beta, I thought I'd show the process of turning an AIR application into an Android app. The process is incredibly simple and fast, and the end result works great.
keywords air, android, end result, flash, private beta

Installing an AIR Application on Android last year

Now that AIR and Flash for Android are in private beta, I thought I'd show the process of turning an AIR application into an Android app. The process is incredibly simple and fast, and the end result works great.
keywords air, android, end result, flash, mobile, private beta

A Third Kind of Orientation: Head-to-Head 2 years ago

Digital board games are going to be big. If you have any doubt, just check out Scrabble on the iPad. But to get the most out of digital board games, I think we're going to need a third orientation mode in addition to portrait and landscape: head-to-head, or simply flat.
keywords actionscript, doubt, ipad, landscape, orientation, scrabble

A Third Kind of Orientation: Head-to-Head last year

Digital board games are going to be big. If you have any doubt, just check out Scrabble on the iPad. But to get the most out of digital board games, I think we're going to need a third orientation mode in addition to portrait and landscape: head-to-head, or simply flat.
keywords actionscript, adobe, doubt, ipad, landscape, orientation, scrabble

Simple Accelerometer Example 2 years ago

I'm adding some custom accelerometer/orientation behavior to the iReverse game I'm working on, so I threw together a simple test app to output accelerometer data. I figured I'd post the code in case anyone else was working on something similar.
keywords accelerometer, actionscript, game, simple test

Simple Accelerometer Example last year

I'm adding some custom accelerometer/orientation behavior to the iReverse game I'm working on, so I threw together a simple test app to output accelerometer data. I figured I'd post the code in case anyone else was working on something similar.
keywords accelerometer, actionscript, air, game, simple test

One Application, Five Screens (Including the iPad) 2 years ago

This morning, I was able to validate a concept I've been working on for a couple of weeks now: running one application, completely unchanged, on five different screens (including the iPad).
keywords air, ipad, running one, screens

One Application, Five Screens (Including the iPad) last year

This morning, I was able to validate a concept I've been working on for a couple of weeks now: running one application, completely unchanged, on five different screens (including the iPad).
keywords air, ipad, running one, screens

New Version of Squiggly Released 2 years ago

Adobe's Linguistic Services Team recently released a new version of Squiggly -- a free spell checking engine for the Flash platform. This update includes the following features...
keywords actionscript, adobe

Christian Cantrell

Technical Product Manager at Adobe, science fiction writer, and toy photographer. http://www.microkosmic.com

Be careful the next time someone asks you to pose for a photo with a device that also records video. http://t.co/E3r6S5yW@cantrell

Northern, VA