News and developments from the open source browser project.

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All About Safe Browsing 4 days ago

While the web is a virtual treasure trove of great content, it’s also used by bad guys to steal personal information. One of Chrome’s most advanced security features, Safe Browsing , helps protect against the three most common threats on the web: phishing, drive-by malware, and harmful …

Translating JavaScript to Dart 4 days ago

Cross posted to: dartlang.org and the Google Code Blog It took approximately 2000 years for the original Rosetta Stone to be discovered, which helped translate the Egyptian Hieroglyphs. We couldn’t wait that long to bridge the Dart and JavaScript worlds, so today we are releasing the JavaScript …

Making the web speedier and safer with SPDY last week

In the two years since we announced SPDY , we’ve been working with the web community on evolving the spec and getting SPDY deployed on the Web. Chrome, Android Honeycomb devices, and Google's servers have been speaking SPDY for some time, bringing important benefits to users. For example, thanks …

Making form-filling faster, easier and smarter last week

One of my favorite features of Chrome got a boost earlier today, as we announced support for an experimental new “autocomplete type” attribute for form fields. The new attribute will allow web developers to unambiguously label text and select fields with common data types such as ‘full-name’ or …

Real-time Communications in Chrome 2 weeks ago

Since we open sourced WebRTC this past summer, we’ve been working hard with browser vendors to integrate WebRTC technology in their products. Today, we reached an important milestone: WebRTC is now integrated in the Chrome browser available on the dev channel. Building industry-leading voice and …

Principles Behind Chrome Security 3 weeks ago

When we first set out to design Chrome, we knew we had a unique opportunity to improve the security of the web. In addition to speed and simplicity, we’ve been adamant that security be a central tenet of everything we build. Chrome and the web have since come a long way, and we’ve been challenged …

In-App Payments Expands its Borders last month

(Cross-posted on the Official Google Code and Commerce Blogs) Since Google In-App Payments launched in July for developers in the United States, we’ve received great feedback on how easy it is to integrate as well as how simple it is for consumers to use. While the API has been off to a strong …
keywords api, belgium, blogs, borders, consumers, conversions, developers, france germany, google, japan, sweden, wallet, web apps, web store

Games, apps and runtimes come to Native Client last month

Since we launched Native Client late last summer, our team has been working hard to make the technology more useful to developers. Yesterday at an event held at Google we shared the progress we’ve made towards this goal and showcased work from some of the early adopters of the technology, …

OpenGL ES 2.0 Certification for ANGLE 2 months ago

In March of last year we introduced ANGLE as the engine that would power Chrome's GPU rendering on Windows. At the time it was announced, ANGLE only supported a subset of the OpenGL ES 2.0 API. Thanks to continued work from Transgaming, in collaboration with Google engineers and other …
keywords api calls, firefox, google, gpu, open source project, s graphics, software engineer, software projects, standalone library, test suite, webgl

A game changer for interactive performance. 2 months ago

Today we are announcing the release of Chrome’s new incremental garbage collector (GC) which dramatically improves interactive performance of web apps and HTML5 games. The V8 project has made huge progress improving peak performance of web apps. With the advent of technologies like WebGL we’re …