webdu 2012: web developer conference

Show all feed information | Ping Blog Update

UV Scrolling in Starling 5 days ago

Obviously this could come in pretty darned handy for space games, side scrollers, etc, etc[...]

Drawing on Stuff in Away3D 4.0 5 days ago

So, Easter Day, I thought I'd sit down and make a little 'Paint on an Egg and Send it to Your Friend' app.

Santabot: A Unity3D Flash Game 4 months ago

All right, so a Christmas game like "Santabot vs. The Flying Saucers from Mars" may be a day late[...]

Magnify – a jQuery Plugin 5 months ago

Let me begin by saying right up front, I have not given up on Flash[...]

It’s a Starling Halloween 6 months ago

Getting some practice for the upcoming Zombie Apocalypse[...]

Getting Started with Proscenium 7 months ago

So I had a chance this weekend to sit down and play around with Adobe’s new 3D framework for Stage3D, Proscenium, and thought I’d share a few of the results (a word of caution, there are no preloaders for any of the examples and may load a bit slowly). The first shows some reflections …

Particle Editor for Starling Framework 7 months ago

An in-browser particle editor for the Starling 2D Framework for Flash Player 11.
keywords flash, flash player, particle

So Long and Thanks for all the Flash on the Beach 7 months ago

So, another Flash on the Beach has just has just drawn to a close[...]

Game Development Tips from the Trenches of PopCap 9 months ago

Well, this is a post that's a bit overdue, but, thanks to a well timed bank holiday, I finally had the opportunity to sit down and type up what I've been meaning to for some time now...
keywords flash, game development, games, life

Old Skool Demoscene FX as 3D Textures 9 months ago

Many moons ago, I got the idea to create some demoscene plane deformation effects in Flash based on the formulas found here: http://www.iquilezles.org/www/articles/deform/deform.htm. I posted my less than desired results up on wonderfl. Thankfully, fellow wonderfl user, Hasufel, forked my attempt …
keywords flash, fx, hell, many moons

Devon O Wolfgang

Actionscripter, AIR developer, all around Flash Platform kinda guy hailing from Flint, MI http://blog.onebyonedesign.com/

Dante's Nine Circles of Hell - now in Lego form.. http://t.co/RGrUuIBy@devon_o

Dublin, Ireland