UV Scrolling in Starling 5 days ago
Obviously this could come in pretty darned handy for space games, side scrollers, etc, etc[...]
Show all feed information | Ping Blog Update
Obviously this could come in pretty darned handy for space games, side scrollers, etc, etc[...]
So, Easter Day, I thought I'd sit down and make a little 'Paint on an Egg and Send it to Your Friend' app.
All right, so a Christmas game like "Santabot vs. The Flying Saucers from Mars" may be a day late[...]
Let me begin by saying right up front, I have not given up on Flash[...]
Getting some practice for the upcoming Zombie Apocalypse[...]
So I had a chance this weekend to sit down and play around with Adobe’s new 3D framework for Stage3D, Proscenium, and thought I’d share a few of the results (a word of caution, there are no preloaders for any of the examples and may load a bit slowly). The first shows some reflections …
An in-browser particle editor for the Starling 2D Framework for Flash Player 11.
keywords flash, flash player, particle
So, another Flash on the Beach has just has just drawn to a close[...]
Well, this is a post that's a bit overdue, but, thanks to a well timed bank holiday, I finally had the opportunity to sit down and type up what I've been meaning to for some time now...
keywords flash, game development, games, life
Many moons ago, I got the idea to create some demoscene plane deformation effects in Flash based on the formulas found here: http://www.iquilezles.org/www/articles/deform/deform.htm. I posted my less than desired results up on wonderfl. Thankfully, fellow wonderfl user, Hasufel, forked my attempt …
keywords flash, fx, hell, many moons
Actionscripter, AIR developer, all around Flash Platform kinda guy hailing from Flint, MI http://blog.onebyonedesign.com/
Dante's Nine Circles of Hell - now in Lego form.. http://t.co/RGrUuIBy@devon_o
Dublin, Ireland