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News, resources, info and links on Macromedia MX, with a focus on Macromedia Flash MX from the Macromedia Flash Community Manager.

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Update on ActionScript 3 Development Task Contest #1 3 years ago

Well, there is just a little over a day before the deadline for entries to the ActionScript Development Task Contest (AS3DTC) are due. I wanted to make a quick post with a couple of reminders to ensure everyone has their correctly working submissions in on time. First, a couple items: Make sure …
keywords general, reminders, submissions

ActionScript 3 Development Task Contest #1 3 years ago

I was working on some code over the weekend and was spending a lot of time trying to figure out the best way to approach a problem, and how to get the best performance from the solution. I thought it would be useful and interesting to see how other developers would approach the problem. This [...]
keywords best performance, developers, general

Moving a git repository subdirectory to its own repository 3 years ago

I use Git and GitHub to manage all of my personal code projects. I have one large repository called projects, which is then broken into sub directories based on the main technology used for each project (i.e. Flash, JavaScript, iphone, etc…). I am currently working on a Flash based iphone …
keywords general, git, iphone, moving, repository

FITC Edmonton Slides : Building iPhone applications with Flash CS5 3 years ago

Here are my slides from my FITC Edmonton talk titled “Building iPhone Applications with Flash CS5“. You can download the slides from here. Btw, really great conference and vibe, and the speaker list was simply amazing. Congrats to Shawn and the FITC crew for putting on another great …
keywords congrats, cs5, edmonton, fitc, general, great conference, iphone, vibe

Resources for Learning more about Flash to iPhone 3 years ago

Below is a list of some of the best resources if you are interesting in getting a deeper understanding Adobe’s recent announcement that Flash CS5 will be able to output standalone applications for the iPhone. Building Applications for the iPhone with Flash : My original blog post on the …
keywords adobe, best resources, cs5, developer faq, general, iphone

Case Study : ActionScript 3 Performance Optimization 3 years ago

Prompted by some of the work from Grant Skinner (in particular his FOTB 2009 session) and Thibault Imbert, I have been doing a lot of research lately into optimizing ActionScript 3 content. Not just how to make it run faster, but how to approach the process of optimization. I am also starting to …
keywords actionscript, as3, case study, fotb, performance, performance optimization, skinner, thibault

Why you should NOT care about building apps for the iPhone with Flash 3 years ago

The news from Adobe MAX 2009 that probably generated the most buzz and discussion online was the announcement that Flash CS5 will have support for outputting applications for the iPhone. While I am really excited about the news, and the work we are doing around the iPhone, I am here to tell you …
keywords adobe, android, applications, apps, buzz, cs5, flash, flashplayer, general, iphone, max, news max, rim

Max Session Update : Flash for iPhone Q and A 3 years ago

Just a quick note, but my Max session for Wednesday morning, at ( 9:30 AM) titled “Secret Session : Flash” is now an open Q and A with the Flash Player and AIR teams to talk about creating applications for the iPhone with Flash.
keywords flash player, general, iphone, wednesday morning

Building Applications for the iPhone with Flash 3 years ago

This morning during the day 1 keynote at Adobe Max 2009, Adobe announced that the next version of Adobe Flash (Flash Professional CS5) will include support for creating stand-alone applications for the Apple iPhone and iPod Touch. As you can imagine, this is something that we are really excited …
keywords adobe flash, apple iphone, flash flash, general, iphone, keynote

Pixel Mesh on Why Max 3 years ago

Video after the break: This was built using the new Microphone Access APIs coming in the next version of Adobe AIR (code named “Athena”). Some more info here. Lots of info on Athena and other new technologies at Adobe Max 2009. Pixel Mesh graphics created by eboy.
keywords adobe, general, mesh, microphone