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Several months ago, I started down the long and treacherous road of indie mobile game development. In the beginning, my goal was to develop for as many platforms as possible. Ultimately, the lure of Apple’s App Store and accompanying iOS devices was too great to resist, so that’s …
For me, day 3 was filled with a lot of big names, and inspiration. I got to hear from the likes of: Sid Meier – Civilization series, Railroad Tycoon, Pirates! Jordan Mechner – Karateka, Prince of Persia Tim Sweeney – Unreal series, Infinity Blade John Romero – DOOM, …
Another jam packed day which culminated in the evening with a showing of Indie Game: The Movie. If you weren’t already aware, it’s a movie that started as a Kickstarter project and chronicled the lives of 3 teams of developers (though many devs were filmed, the final version was cut …
Day 1 at the Game Developers Conference was an exciting day for me. Though I’ve played video games all my life, it was the first time I’ve attended a conference like GDC as a developer. I’ve attended lots of other conferences targeted towards developers, but more on the …
If you own an iPhone or iPad, you’ve probably heard of NimbleBit. They’ve made more than one game that has been downloaded millions of times, their latest game (Tiny Tower) is played by 1 million people a day and to top it all off, Tiny Tower was awarded Game of the Year honors by …
Programming is the new black. After many long decades, programmers have finally gone from this: to this: We have arrived. Never before has technology so permeated business, society and personal life as it does today. A large part of that is the hardware advances that have been made, particularly …
March 4, 2009 was the day I set up my Twitter account. Unfortunately, it wasn’t until the last 3 months of 2011 that I really began to use it. I’ve probably posted more tweets in the past 3 months than I had in the previous 2.5 years. I love how it connects me to people [...]
Sometimes we need a reason to change. The start of a new year provides a socially acceptable way to make changes, and big ones at that, for no real reason, other than that the new year perhaps symbolizes a clean slate, and a chance to start fresh. The problem is where to start? So many [...]
Personally and professionally speaking, 2011 was a year of growth and stepping outside of my confort zone. Uprooting your wife and children from the only city they’ve ever known and moving to a place where we literally did not know a single person will do that to you. Having moved down to …
Having built a prototype of my Nook game, I wanted to see how it would run on my new Nook Color. Even with the release of the Nook Tablet right around the corner, I decided it would be best to get the Color to use as the lowest common denominator. One bonus of only targeting [...]