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Gaming
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http://renaun.com/blog/2012/04/my-actionscript-game-server-with-15000-concurrent-connections/#comments
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Renaun Erickson
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Goal Create a game using ActionScript for both the server side game server and the client side game with the ability for a large number of concurrent (10,000+) socket connections. Make sure memory and performance of the application are up to the task. What am I talking about? This blog post will explain how I [...]
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http://renaun.com/blog/?p=1690
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http://renaun.com/blog/2012/04/my-actionscript-game-server-with-15000-concurrent-connections/
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Wed, 25 Apr 2012 19:33:05 GMT
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| title |
My ActionScript Game Server with 15,000 Concurrent Connections
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Gaming
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http://renaun.com/blog/2012/04/using-fullscreen-interactive-and-mouse-lock-in-flash-player-11-3/#comments
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Renaun Erickson
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Fullscreen Interactive Feature In Flash Player 11.3 (currently in beta on labs.adobe.com) there is a new feature that allows applications to use full keyboard input in fullscreen mode. To use the new fullscreen interactive feature you must first set the "allowFullscreenInteractive=true" value in the HTML embed code. Then in ActionScript you set the display state [...]
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http://renaun.com/blog/?p=1679
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http://renaun.com/blog/2012/04/using-fullscreen-interactive-and-mouse-lock-in-flash-player-11-3/
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Tue, 24 Apr 2012 18:20:14 GMT
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| title |
Using Fullscreen Interactive and Mouse Lock in Flash Player 11.3
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Adobe Flash Platform
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Gaming
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http://renaun.com/blog/2012/03/how-to-know-that-your-flash-content-requires-a-premium-feature-license/#comments
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Renaun Erickson
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A license is needed for your SWF if it uses premium features. The current premium feature that requires a license is a SWF that makes use of Stage3D and ApplicationDomain.domainMemory APIs at the same time. If only one is used without the other a license is not required. Still not sure if your application requires [...]
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http://renaun.com/blog/?p=1663
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http://renaun.com/blog/2012/03/how-to-know-that-your-flash-content-requires-a-premium-feature-license/
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Thu, 29 Mar 2012 18:40:57 GMT
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| title |
How To Know That Your Flash Content Requires a Premium Feature License
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Adobe Flash Platform
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Gaming
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http://renaun.com/blog/2012/03/epic-games-unreal-engine-in-the-browser-try-for-yourself/#comments
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Renaun Erickson
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You can now try out the Epic Games Unreal engine running in the browser for yourself. All you need is the Flash Player 11.2 RC installed and then go to the http://unrealengine.com/flash/ website. Here is a screenshot of it running in Chrome on my MacBook Pro: Mark Rein form Epic Games talks about the latest [...]
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http://renaun.com/blog/?p=1646
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http://renaun.com/blog/2012/03/epic-games-unreal-engine-in-the-browser-try-for-yourself/
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Thu, 08 Mar 2012 06:37:45 GMT
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| title |
Epic Games Unreal Engine in the Browser Try For Yourself
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Adobe Flash Platform
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Gaming
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http://renaun.com/blog/2012/03/flash-game-summit-2012/#comments
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Renaun Erickson
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Flash Game Summit is held before the big Game Developer Conference (GDC). The 2012 Flash Game Summit was a great turn out, with a wide variety of attendees. Because you get a crowd that usually comes in for GDC from around the world Flash Game Summit has people and companies from all over the world. [...]
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http://renaun.com/blog/?p=1632
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http://renaun.com/blog/2012/03/flash-game-summit-2012/
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| pubDate |
Wed, 07 Mar 2012 03:05:40 GMT
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| title |
Flash Game Summit 2012
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