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As the title says I am going to explain how to debug AIR applications in Flash Builder 4 that are running on an Android device. Note: This is using AIR for Android prerelease off labs.adobe.com and the tooling and procedure to do on device debugging of AIR for Android with Flash Builder 4 will …
keywords adobe, air applications, android, apps, debugging, flex, prerelease
If you want to start developing against the new runtimes that where released recently in Flash Builder 4 you’ll want to go grab Flex 4.1. Once you have pulled down the Flex 4.1 SDK and unzipped it you can point your Flash Builder projects towards the new location. To see the new API’s …
keywords api, flash player 10, flex, new location, runtimes
It has been quite some time since I have updated anything on the QTIndexSwapper AIR application. I figured the release of AIR 2.0 and Flex 4 would be a good reason to give it a face lift. I added the ability to point to a specific folder to process a bunch of files at once. [...]
keywords face lift, flex, good reason
During presentations I have been giving the last month or so I have been showing some AIR 2.0 demos. One demo I show uses a touch enabled device running a mobile AIR 2.0 application to send the MultiTouch and Accelerometer data points to a Desktop application. I use mDNS (Bounjour and Zeroconf) …
keywords accelerometer, demo, desktop application, flex, mobile air
This is the third part of a series of posts detailing the migration of a Flex 3 AIR 2.0 application to Flex 4. In this post we'll start converting the custom components that make up the actually Microphone example code. This code comes across more of the same migration issues as well as some new …
keywords custom components, flex, microphone
This is the third part of a series of posts detailing the migration of a Flex 3 AIR 2.0 application to Flex 4. In this post we'll start converting the custom components that make up the actually Microphone example code. This code comes across more of the same migration issues as well as some new …
keywords custom components, flex, microphone
This is the second part of a series of posts detailing the migration of a Flex 3 AIR 2.0 application to Flex 4. In this post we'll start converting old MX components to the new Spark components architecture.
Converting Flex 3 Microphone application to Flex 4
Original Source Files
Flex 4 files as …
keywords architecture, flex, flex3, flex4, microphone, migration, mx, new spark, original source, source files, spark
This is the second part of a series of posts detailing the migration of a Flex 3 AIR 2.0 application to Flex 4. In this post we'll start converting old MX components to the new Spark components architecture.
Converting Flex 3 Microphone application to Flex 4
Original Source Files
Part 1
Part 2 …
keywords architecture, flex, flex3, flex4, microphone, migration, mx, new spark, original source, spark
For AIR 2.0 release on labs.adobe.com I created a Microphone Example application showcasing the new feature that allows access to raw microphone data in Flash Player 10.1 and AIR 2.0. This application is a custom chrome AIR application that uses a lot of CSS and embedding of assets, both fonts …
keywords adobe, air, assets, custom chrome, example application, flash player 10, flex, flex3, flex4, fonts, images, microphone, new feature, spark
For AIR 2.0 release on labs.adobe.com I created a Microphone Example application showcasing the new feature that allows access to raw microphone data in Flash Player 10.1 and AIR 2.0. This application is a custom chrome AIR application that uses a lot of CSS and embedding of assets, both fonts …
keywords adobe, air, assets, custom chrome, example application, flash player 10, flex, flex3, flex4, fonts, images, microphone, new feature, spark