Principal Engineer on the Macromedia Flash Player, Tinic's focus is mainly on graphics, video, audio and last but not least text.
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The recently released Flash Player 10.1 rc contains a couple of enhancements which are worth of a quick note. Screen savers and video playback An annoying behavior in older Flash Player versions is the fact that passively consumed content, video specifically, does not prevent the screen saver …
keywords ants, caveats, current status, enhancements, firefox, flash player 10, good answer, player versions, screen mode, screen saver, screen savers, swf, swfs, video playback, webkit
Status quo During the Flash Player 10.1 time frame, I was tasked with taking a look at the timing system we use in the Flash Player. Until now the Flash Player has been using a poll based system. Poll based means that everything which happens in the player is served from a single thread and …
keywords api, cross platform, designers, flash player 10, frame rate, frustration, internet explorer, intervals, os x, pseudo code, run time, safari, sleep, time frame, video playback
Amazing, so many things have happened in the Flash Player engineering team over the past year. Lots I would love to talk about. But the purpose of this post is to deep dive into a subject Kevin Lynch touched upon recently , specifically Mac performance and his comment about Core Animation. …
keywords caveats, current version, deep dive, different ways, engineering team, firefox, flash content, flash player 10, many things, objective c, os x, perfect match, safari, specifics
Today we announced the availability of the Adobe Flash Player browser plugin for x86_64 Linux distributions. It is a preview release which has known bugs but should be fit initial testing by the community. With this release we are tackling one the most re
Time to have some advanced fun with Pixel Bender. Recently someone in the community complained to us that mixing 13 mp3 tracks using the dynamic sound playback feature in Flash Player 10 does not really work. Well, true with the sample project he gave us.
If you have been playing with Pixel Bender in Flash Player 10 you know the workflow:Create your .pbk in the Pixel Bender Toolkit.Export a .pbj binary from the Pixel Bender Toolkit.Embed or dynamically load the .pbj file in your ActionScript.There is still
With the release of Google Chrome I see blogs and articles blaming the Flash Player for poor performance and somehow linking this to the fact that it is not open source. Time to clarify a few bits. I'll start with classic comments:"Flash hogs my CPU!"1. H
We just just released another pre-release of Flash Player 10 (build 10.0.1.525). Go get it here and make sure you read the release notes. As a reminder, as we are nearing the release it becomes increasingly difficult for us to address bugs, especially if
Lee Brimelow has posted a snippet of code showing how to use Adobe Pixel Bender kernels in the Flash Player 10. Time for me to go into details about this feature. As usual there are surprises and unexpected behavior this feature holds. I'll keep this post
The just released Adobe® Flash® Player 10 beta version includes two new window modes (wmode) which control how the Flash Player pushes its graphics to the screen.Traditionally there have been 3 modes:normal: In this mode we are using plain bitmap drawin