Encounter Cards (Front)

TODO

Need the following:
colour treatment of the raw map image scans similar to the map tiles
single good looking generic for each location in 3:4 ratio
(low priority) interesting crops and close-ups of features in the map


I’m not entirely happy with the front of the encounter cards - its difficult to get a decent image for these cards and I’d like to favour human made images where possible. Also, i think the front of the card works better in a portrait orientation during play – you can sit them up in the box and more easily thumb through the location numbers.

So leveraging the map images, I’ve come up with an alternative image template for the front of encounter cards.

I think they are a really good improvement overall that also makes the map tiles themselves much more interesting.

Some images depict actual encounters in miniature, or details referenced in descriptions. It would be great to have an optimum generic image for all maps, top heavy for default rendering of an encounter. But also variants that are different regions of the map or close-ups that might be interesting and add variation to the card fronts.

Underground Lake

For example the underground lake refers to a few specific bits of Ziggurat lore…


Mummified remains of an enlightened hero in a cave behind the waterfall.


A strange little island; home to something wet and creeping.


A ferryboat wharf… (not in the base game content just now)


A mysterious sunken capsule… (not in the base game content just now)