I warned you that it takes me a long time to get through the rulebook and into a game ![]()
Sat down with the intention of reading the rulebook front to back but decided I may as well get a hero and quest set up while I did it just to be able to âSee where all this would happenâ as I read through the rules. I didnât get too far, and paused to write up how I have been puzzling through the set up instructions as written, and to offer a few suggestions. Here they be.
A preface on my intentions here. I genuinely enjoy providing this feedback in the hopes it will be useful, but I am keenly aware that others may not struggle as much as me. Please take all my feedback as âhere is one way that someone could be confusedâ and make your own judgment about whether you think it is idiosyncratic, and whether you want to take up the suggestions in the way I suggest, or in some other way, or not at all. Relatedly, if you believe I am confused about something here and itâs adequately addressed later in the rulebook, thatâs fine and I will get to it â I am not requesting that you reply here point-by-point to shepherd me through learning the game. Above all please donât mistake my attempt to clearly articulate all this as me expressing deep frustration or dissatisfaction. I am enjoying this. I will continue. I just like to be clear.
Setup Step 3 instructs the player to âSet trackers for⌠Grit reset at 2 and starting grit at 2â. In the setup image, the inset labelled #3 shows the purple cube set at 0 and seems to show the purple âminâ token underneath it just as the Max HP token seems to be at the top of the HP track. (Perhaps the inset is outdated and the tracker has been revised?) The content of the rules prose, the image, and the token prose are not aligned. If I look to the Glossary for aid, the entry for âGrit Resetâ defines it as âThe value grit returns to after burning.â The entry for âGritâ says â⌠Starts at 2 with a grit reset value of 2.â From all this I am ready to suggest: (a) re-write the rule to refer to the âMin Gritâ token, aligning the name with the text that is printed on the token; (b) update the image to correctly show the token and eurocube set to 2; and (c) abandon any reference to âGrit reset.â
But then, later, I see RB16 and I am told that âgrit resetâ is marked using the purple, wooden, cylindrical token. And yet there is no mention on RB16 of minimum grit.
Suggestion: (a) Tell the reader in RB4,5,6 that the cylinder is the grit reset token, (b) provide an image on RB6 of how the min/reset/cube are supposed to be positioned in setup (and reproduce it on RB16). I suspect that both the min/max tokens and the cylinders are rundundant, but to be honest Iâm still not sure. I might also suggest (c) in the Glossary, remind the reader that the Grit Reset is represented by the cylinder⌠but generally the glossary does not provide mappings from concepts to components, so I suppose it shouldnât start.
Lastly on this topic, it seems to me that the Min Grit and Max HP tokens are not in fact fruitfully utilized at setup, since the Hero begins with the default Max and Min values printed on the tracker.
Suggestion: RB4,5 should tell the player what these tokens are, and the the set up image/instructions on RB6 should tell/show the player to set them aside until they are needed. They should not be shown placed on the vitals tracker in the inset that is currently labelled #3; they either should be shown to the side, or not shown at all.
Setup Step 4âs final sentence instructs the player to âfollow the quest âSet Upâ instructions.â The use of quotation marks and capitalization sends me to âCover Cardâ looking for the same phrase, but it isnât there.
Suggestion: Add a bold/header/title to the back of the cover card that explicitly labels its contents as the âQuest Set Up instructions.â
Setup Step 4âs instruction to follow the quest Set Up instructions is partly duplicated in Step 7âs instruction to âCreate the quest map stack as directed.â If this instruction were to be retained on RB6 I would suggest revising to âCreate the map stack for this session as directed in the Quest Setup Directions,â to underscore that this is redundant. However, this instruction appears to be included here only because RB6 is doing double duty as âhere are the steps to follow in sequence for setupâ and as âhere is an image showing what the table should look like when set up is complete.â Step 7 is only distinct from Step 4 because the map Stack is labelled 7 in the image and thus some instruction must be provided (redundantly) for step 7.
Suggestions: Use a box/outline in the setup image to encapsulate everything that is intend to be done in Step 4, label it as such, and abandon the redundant Step 7 and its label. Alternatively, if you want to keep more labels in the image than you have distinct instructions, use things like 4a, 4b, 4c in the image and map them to Instructions explaining what those things are (Quest events, Peril Track, Map Stack, etc.)
Step 8 instructs the player to place the questâs Set Aside cards âabove the quest areaâ but in the image the area below #8 is labelled âEncounter area.â. RB19 likewise refers to the âEncounter area.â I do see section of the rulebook, starting on RB 11, titled âQuest Tableau.â Possibly âQuest areaâ and âQuest Tableauâ are being used interchangeably to refer to the arrangement of cards labelled as 4,5,8 and (sometimes) 12 in the image on RB6. But (a) nothing in the âQuest Tableauâ section of the rulebook says anything about how to arrange those cards, rather this section of the rulebook simply explains what each of the cards in the âQuest Packetâ are and (c) if that arrangement of cards were the Quest Area/Tableau, then the instruction to place the Set Aside cards âaboveâ the Quest Area/Tableay would be mis-matched to the setup image, which⌠well, it doesnât show the Set Aside Cards anywhere, but the cover card that is labelled â8â in the image is located at the bottom of the (hypothetical, unlabelled) Quest Area/Tableau and above the (labelled) Encounter Area.
With a CTRL+F on the rulebook, it seems clear that âQuest Tableauâ is legacy vocabulary that has become non-functional. âTableauâ seems to always refers to the Hero Tableau, though it is very frequently named only as âyour tableauâ (and once, as your âparty tableauâ ⌠âVolken, party of 1? Your table is ready!â)
Suggestions: Abandon all talk of âQuest Tableuâ and âQuest areaâ in both RB6 and in the section heading on RB16 (and the toc). Explicitly rewrite all talk of âyour tableauâ as the âHero tableauâ (though this will become unambigous once talk of any other tableau is exorcised). Explicitly use a box/outline to encapsualte the âHero tableauâ in the setup image on RB6, such that the setup image explicitly indicates that all of (current) steps 1, 2, 3, and 9 are identical to setting up some portion of the Hero Tableau. Explicitly show examples of Set Aside cards in the setup image.
Steps 5, 12 and 13 are misaligned to the image. Step 12 text says to shuffle the True Names deck, but label 12 in the image is the Peril Track, which should be re-labelled 5 to match the instructions. Step 13 text refers to Location Encounters, but number 13 in the photo of the setup shows the draw deck of True name cards. The correct placement for Location Encounter cards is not shown in the image.
Suggestion: sort that out; this one is not tricky, itâs just a question of alignment.
